disguise welcomes the future of storytelling for a new era of production with r18 software launch

Capture

First introduced at the IBC Show in 2018, disguise xR has since undergone intensive field testing and refining as disguise collaborated with a select group of its talented creative and technical partners to turn xR into a robust, reliable and flexible solution for productions of any scale or complexity. The public release of xR will significantly reduce the barrier of entry to cutting‐edge productions, unlocking the power to create any world, from one location. disguise xR integrates with leading LED, real‐ time content and camera tracking technologies to power immersive virtual environments of the highest standards. This technology‐agnostic feature gives users the freedom to choose the tools they want to create the story they envision with confidence. r18 will also release disguise’s much anticipated cluster rendering feature. Developed in partnership with Unreal Engine, disguise cluster rendering will unlock limitless possibilities for immersive content of the highest quality, detail and framerate at any scale. Users can deliver photorealistic scenes to large scale content displays on any surface from installations to corporate displays. r18 users will also enjoy full support for the ACES cinematic standard. “After more than three years in the making, we are incredibly proud to be bringing our ground‐breaking xR solution to the public,” says disguise CEO Fernando Kufer. “With xR there are truly no creative boundaries as we’re enabling anyone to build their stories with the tools they want from one single space. It has truly become the platform of platforms for immersive virtual productions.”

0 I like it
0 I don't like it

Leave a Reply

Your email address will not be published. Required fields are marked *